Session Background & Summary

Quick, two-sentence summary of the events leading up to the session.

The Goal: This is YOUR goal as a game designer. What do you want your players to do? How do you want them to feel?

Encounter List

Session Outline


Major story beats, planned encounters go here

Encounter 1


Conflict

The hungry owlbear spots its prey - the party!

Hunger Mechanic

Resolution Examples: